I posted this:
The Jets nose should begin to drop when braking below 200knots (or any reasonable speed around 200knots) even F35s attempting to Hover (it should be difficult to achieve a stable hover like in BF2).
The fact that F18s and Flankers can slow down to almost hovering and still have accurate control over their machine gun and rocket pods makes for severely unbalanced game play especially against helicopters.
Even when trying to land a jet you slow down just above the ground and gravity just has no influence to help you get on the ground.
The game attempts to mimic real life physics and aerodynamics however jets behaving this way is entirely unrealistic and physically impossible.
You can support it by liking it and commenting and maybe dice will see it.
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